While we believe some specializations will need substantial iteration to achieve these goals, others will not, and our target is greater stability across the board. The intro cinematic of Battle for Azeroth revealed at BlizzCon 2017 has an underlying theme that resonates deeply with the class design team: “Remember what makes us strong.” With that in mind, our goals for the next expansion are to promote what makes each class unique, focus on making group gameplay the best that it can be, and continue our efforts to improve combat visuals and effects. While the launch of Legion brought lots of change to all of Warcraft’s classes, Battle for Azeroth will more closely resemble the example set by Legion’s patch content: targeted iteration based on player feedback and data. The development of World of Warcraft: Battle for Azeroth is well underway, and we want to share some insights into our philosophies and approach to class design for the expansion.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |